Page 1 of 2 12 LastLast
Results 1 to 15 of 16
dqw   Bookmark and Share   
  1. #1
    Super Moderator
    Evil's Avatar
    Join Date
    Jan 2009
    Location
    www.elitehack.net
    Posts
    5,784
    Thanks
    6
    Thanked 537 Times in 140 Posts

    Default [GMS 0.95.1] RiPE - Riu's Packet Editor

    If you haven't already done so, install this: [Only Registered Users Can See LinksClick Here To Register]. It will prevent MSVCR/MSVCP missing DLL errors. Sorry, I need to go through and clean up my project a bit before this requirement can be removed.

    If you still have issues with protection errors and/or MSVCR/P100.dll errors, then download [Only Registered Users Can See LinksClick Here To Register] and extract the DLL's into the correct directory.


    **NOW WORKS WITH WINDOWS XP**


    RiPE is brand new, and it is my first attempt at a packet editor. I hope you enjoy using it as much as I enjoyed programming it.

    For those of you who may not know, RiPE is currently SEND-ONLY. I have removed the receive until someone else posts a working receive packet logger/sender. I'm sorry for any inconvenience.
    Note: If you need to block packets to prevent people from D/C hacking you, you'll want to get BT. It's the only thing out right now that can prevent DC hackers.

    Features:


    • Packet sending.
    • Packet modification of sent packets (you can do CRAZY stuff with this).
    • Send packet logging in tree view (similar to Kitterz PE)
    • Send packet logging in list view (similar to pretty much all other packet editors)
    • Send return addresses
    • Multi-packet spamming (as low as 1 millisecond)
    • Advanced packet blocking for send packets (can block more than just headers)
    • Very customizable interface. Everything is resizeable and moveable!
    • Interface auto-saves and auto-loads its last configuration as well as blocked, modified, and ignored packets.



    How to Use:
    Packet Modification:
    Packet modification allows you to resize a packet to make it smaller or replace bytes in *ANY* send or receive packet. It uses the top text box in the S - Block or R - Block tab as well as the bottom text box in the same tab. The top text box is used in the same way it would be if you were blocking or ignoring a packet. The bottom text box is what you wish to replace the packet with.

    If the bottom text box does *NOT* end with a . (period), the length of the new packet will be the length of the bottom text box. If, however, it ends with a . (period), the length of the new packet will be the same length as the original packet.
    Symbols that can be used on the text boxes:


    • * The '*' symbol will generate a random value between 0-F if used in the bottom text box. You can use ** to randomize an entire byte. In the top text box, this has the same functionality as '?'.
    • ? The '?' symbol can be used in either of the two text boxes. Its purpose in the bottom text box is to keep the original value (doesn't change it). In the top text box, this is used as a wildcard.
    • . The '.' symbol can be used in the bottom text box only. When used, it signals the packet editor that the rest of the new packet is part of the original packet. It is almost the same as filling the bottom text box with a bunch of ??, except that it allows for variable length instead of fixed length.

    Example use of the "Modify" button (note that spacing is allowed. It will just be removed):
    Top text box: 4F00????????010080841E00
    Bottom text box: 6900????????0A000000
    For me, this changed my red potion (which was in the first slot of the use tab) key, PageUp, to cause me to drop 10 [Only Registered Users Can See LinksClick Here To Register] instead of using potions. The [Only Registered Users Can See LinksClick Here To Register] amount can be changed to anything, of course.

    Top text box: 3500
    Bottom text box: ???? ???????? ???? FF FF FF 7F.
    (Note the . (period) in the bottom text box). This will make almost any monster's attacks kill you outright with an outrageous amount of damage appearing over your head to others.

    Top text box: 6900
    Bottom text box: ???? ???????? 50 C3.
    This will make it so you always drop 50,000 mesos when trying to drop mesos.

    Note that this is just a small, small amount of what can be done with such a powerful tool.
    Everything Else:
    Figure it out on your own! There are helpful tooltips which will guide you if you mouse over mostly anything.

    SCREENSHOT:

    [Only Registered Users Can See LinksClick Here To Register]

    WORD OF CAUTION:
    Packet modification can auto-ban you like you've never seen. Use it at your own risk. If you don't know what you're doing, you should only try it on throw-away accounts. Do not make unnecessary risks. That being said, editing and modifying packets is a very rewarding experience. Most exploits are found through packet editing, and with this powerful new tool, it should open up a whole new world of possibilities for the packet editing enthusiast.

    DOWNLOADS:
    [Only Registered Users Can See LinksClick Here To Register]

    VIRUS SCAN:
    [Only Registered Users Can See LinksClick Here To Register]

    CREDITS:
    TheNullz for his "Z" packet editor source, which helped me get the packet structure.
    Kitterz for the idea to use the header and then the return address for receive packets.

    UPDATES:
    Version 95-1:

    • Updated to v95 of MapleStory. I'll test it when the servers are back up.
    • Changed the location that ads are pulled from to riukuzaki.com
    • Changed download location.
    • Accidentally added in the return address for send packets. I'm too lazy to remove it now, so whatever. Consider this an extra feature now.

    Version 94-5:

    • Added a menu bar with manual saving and loading options.
    • Changed the default GUI to something less clustered.
    • Modified the way RiPE saves and loads. This shouldl hopefully reduce the number of "gray glitches" that people are experiencing. Because of this change, everyone will be reset to the default GUI when they inject RiPE for the very first time. Note that although this version is backwards-compatible, it does NOT save in a manner that is compatible with previous versions.
    • S - Multi and R - Multi will now be included in saving and loading.
    • Disabled the packet modification button until further testing is done. (Sorry, I broke this when I made a big change to the way my packet classes work. I'm working on a fix.)
    • Hopefully fixed packet blocking.

    Version 94-4:

    • Modified the S - Multi and R - Multi tabs to allow for 1 millisecond delays. This required a little bit of work, but it should now work with almost perfect accuracy. Unfortunately this means channel crashing and d/c hacking is now very easy to do.
    • Fixed a bug relating to "Act as group" in both the S - Multi and R - Multi tabs. Enabling Act as group and Start Spamming while the packet list was empty will no longer cause an error.
    • Fixed a bug with spamming packets at very low delays. Sending packets with very low delays should no longer cause an unhandled exception error.

    Version 94-3:

    • Removed MSVCR/P100.dll requirements. You will no longer get errors relating to these DLL's or "target protected" errors upon injection.
    • Changed some "behind-the-scenes" stuff related to the packet classes. This shouldn't have any visible changes for the end user.
    • Added support for a "pop-up" style ad. This is currently disabled.

    Version 94-2:


    • Added support for Windows XP.


    Version 94-1:


    • Nothing special. Just an update to the addresses to work with v94.


    Version 93-1:


    • Removed receive for the time being.
    • No longer needs a CRC bypass.


    Version 91-2:


    • Officially removed the CRC bypass. It is no longer supported in RiPE. You will need a CRC bypass if you wish to hook send and receive.
    • Send and Receive no longer hook automatically. You will need to manually enable them by toggling the "Hook Send" and "Hook Recv" checkboxes. This will most likely be reversed when a CRC bypass becomes publicly available (for free -- not through BT).
    • Added the ability to enable/disable the send and recv hooks.
    • Corrected logging of receive packets. It will no longer break (sorry about that).


    Version 91-1:


    • Updated the Non-CRC version to 91-1. Since I do not have a CRC bypass yet, I am unable to properly test this in-game. Please let me know if you experience any problems. Note that you *MUST* have a CRC bypass for this to work.

    previously posted by rius and it got delted
    Don't say thank's give it



    [Only Registered Users Can See LinksClick Here To Register]

  2. The Following 9 Users Say Thank You to Evil For This Useful Post:

    Flamesfalcon (01-27-2011),knicks731731 (02-02-2011),ManOfTheHour (02-24-2011),minijumbuk (01-31-2011),raiyan1789 (02-22-2011),Shrurikan (02-05-2011),stagolem (02-17-2011),umbrella700 (02-05-2011),wliu (05-07-2011)

  3. #2
    Newbie Flamesfalcon's Avatar
    Join Date
    Jan 2011
    Posts
    4
    Thanks
    2
    Thanked 0 Times in 0 Posts

    Default

    Awsome :]

    I'll try this out in the afternoon to see how it works,
    hopefully you'll find a fix to recieve packets soon~

    Thanks

  4. #3
    Newbie knicks731731's Avatar
    Join Date
    Jan 2011
    Posts
    3
    Thanks
    1
    Thanked 0 Times in 0 Posts

    Default

    Hi do u know if u still send the packet 90 00 01 0B to reset mush timer?

  5. #4
    Newbie umbrella700's Avatar
    Join Date
    Feb 2011
    Posts
    1
    Thanks
    1
    Thanked 0 Times in 0 Posts

    Default

    hi have to say you nice evil but i am noob at hacks so i want to ask you if this could work for send Packet to a mmorpg game i play called hero online if you or any1 know a way to hack this game i will appreciate so much for the help, thanks all.

  6. #5
    Newbie jojoj's Avatar
    Join Date
    Feb 2011
    Posts
    1
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default

    how do i inject? im using winject, do i inject to maplestory or hackshield? o.O

  7. #6
    Newbie darkatomix's Avatar
    Join Date
    Feb 2011
    Posts
    14
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default

    gracias por el post realmente lo necesitava

  8. #7
    Newbie ninoz96's Avatar
    Join Date
    Feb 2011
    Posts
    2
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default

    hoi dit is wel nice maar ikheb ook maar 2 post nodig

  9. #8
    Newbie ninoz96's Avatar
    Join Date
    Feb 2011
    Posts
    2
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default

    oii dit is eeen onzin post

  10. #9
    Newbie raiyan1789's Avatar
    Join Date
    Jan 2011
    Posts
    2
    Thanks
    1
    Thanked 0 Times in 0 Posts

    Default

    thnx man this is great

  11. #10
    Newbie NemesisJago's Avatar
    Join Date
    Feb 2011
    Posts
    5
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default

    Does this work after mini patched

  12. #11
    Newbie moomoo52's Avatar
    Join Date
    May 2011
    Posts
    2
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default

    lol this is gonna be my first hack so i was wondering what directory i should send the MSVC DLLs.zip?

  13. #12
    Newbie wliu's Avatar
    Join Date
    May 2011
    Posts
    2
    Thanks
    1
    Thanked 0 Times in 0 Posts

    Default

    great job, thanks for the release

  14. #13
    Newbie xpewpew's Avatar
    Join Date
    May 2011
    Posts
    3
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default

    thankssssssss

  15. #14
    Newbie Jaogeta's Avatar
    Join Date
    May 2011
    Posts
    2
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default

    Can't be used with later versions?

  16. #15
    Newbie Crakxor's Avatar
    Join Date
    May 2011
    Posts
    3
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default

    Thanks man, very helpful!

 

 
Page 1 of 2 12 LastLast

Similar Threads

  1. [Release v0.90+ ] RAPE v.02 Packet editor
    By imported_ Workaholic in forum Global Maple Story Hacks Download
    Replies: 21
    Last Post: 09-26-2010, 01:11 PM
  2. [Leech] Sparky Packet editor V90
    By NRZCoder in forum Global Maple Story Hacks Download
    Replies: 4
    Last Post: 08-19-2010, 09:30 PM
  3. Any (good) Packet Editor for EMS out there ?
    By iSpade07 in forum GMS Hacking Discussion
    Replies: 1
    Last Post: 07-22-2010, 05:35 PM
  4. [:Release:] SPI ~ S3NSA Packet Editor v85
    By imported_ Workaholic in forum Global Maple Story Hacks Download
    Replies: 15
    Last Post: 05-31-2010, 07:34 AM

Visitors found this page by searching for:

how to use ripe packet editor

maplestory ripe packet editor

ripe packet editor v95

ripe packet editor

ripe packet sender

ripe maplestory

ripe packet

ripe v95

ripe riu

download ripe packet editor

ripe maplestory download

how to use RiPE maplestory

maplestory RiPERius Packet Editor downloadRiu Packet Editormaplestory ripe packetmaplestory riuRiPE.dllDownload Ripe maplestoryv95 packet editormaplestory how to use ripemaplestory ripe packet editor downloadripe packet editor maplestoryripe riu packet editorRiPE v95 packet editor
SEO Blog

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •